WAV to MIDI (errata)
By Claus Kucher
I forgot the following in my review of ".Wav (analog) -> .Midi" conversion:
In MMD 95.11.01 Larry (larrys@zk3.dec.com) replied to Robbie Rhodes:
> rhodes@foxtail.com (Robbie Rhodes): >> Howzat again? Yes: true random noise on the time base doesn't sound right, >> either. Therefore, the original performer was NOT random in his timing, >> and there must be some sort of correlation with the musical figure he's >> performing.
> Yeah, that doesn't surprise me one bit. I'd expect this noise to > come from two sources, one being "expression" expressed with minute > changes in tempo based on the material being played at the moment > (and affected by the mood of the musician, background noise, and > so forth and also affected by background time marks, such as clocks > or clapping of the audience - even cadences of steps of people that > are moving around). > > The other source would be smaller, but would relate to the player's > physical ability to move to the next note - i.e. whatever the metro- > nome marks, it takes physical time to get ready for the next note, > which may occur slightly ahead or slightly behind depending on how > quick it is to reach. > > I suspect "live" performances sound that way mostly because of the > first effect, there is a real interaction between player and audience > that cannot be replicated. However, one of the real charms of mech- > anical music is listening to the "enthusiasm" of the player despite > what (if any) enthusiasm is coming from the audience. I'm thinking > of a "can-can" piece on a Welty I heard on CD once, whose undeniable > enthusiasm still makes me smile when I think of it. This is mostly > volume and fast tempo, I suspect, so using a faster arrangement and > more velocity will help. The second effect, minor timing variations > due to physical instrument manipulation, _could_ be simulated if you > did an analysis of access times for each note and the effect on timing > and velocity. Not a trivial exercise by any means. _IF_ we managed > to create a genetic Analog-to-MIDI translator, however, it would not > be unreasonable to post-process the MIDI output and analyze the > timing variations to get a better idea of how to synthesize these > effects using a relatively simple mathematical algorithm. One of > the great strengths of genetic programming is that you don't need to > fully understand something in order to program with it. > > Good stuff to think about, though. Just a few ideas off the top > of my head. Should get some good feedback from the list, but I > would also suggest posting it to comp.music and archiving the > thread so Jody can put that on the list as well. I suspect there > are some people who could really run with this on that newsgroup. > >> P.S. I love your enthusiasm on the music box stuff. Keep talking, >> keep writing, keep your spirits up. I'll write a note soon suggesting >> a method of Midi control for your traditional mechanism. (Hint: its based >> on another widespread multi-channel control mechanism that's almost as old >> as the pinned cylinder!) > > Enthusiasm is one of those things I bring to any endeavour that > interests me. =) But, as I noted above, there is something about > mechanical music that I just find much more engaging than a modern > CD of some performance, no matter what one says about the quality > of the reproduction. A mechanical instrument _is_ a _real_ instrum- > ent, and that makes all the difference. Looking forward to hearing > your next idea...
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(Message sent Mon 28 Oct 1996, 08:27:34 GMT, from time zone GMT+0100.) |
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